The Warcraft movie is coming in 2015, yet we barely know anything about it outside of the setting and who’s directing. But at the Warcraft movie presentation at BlizzCon 2013, a lot more was reveled from setting to story and more.
When director Duncan Jones (Moon, Source Code) first read the scirpt, it was very human and Alliance centric. that wasn’t going to work. “It’s about both sides. It’s going to be red and blue.” He wants the movie’s audience to feel for the Orc heroes as much as they do the Human ones.
Academy award-winning special effects supervisor Bill Westenhofer is also a fan. “I just about spit out my coffee,” he said about being asked if he was familiar with the universe.
He started playing back in 2004 during the alpha test. He’s got a level 90 Mage. He would get up at 2 in the morning during the filming of The Lion, The Witch and the Wardrobe to go on raids. He’s a player. Westenhoffer spoke of the Orcs, real human actors in makeup — not CGI.
During the panel Q&A, Westenhoffer compared the tone of the film to Gladiator. He also commented, on props, “The swords that are being built are the biggest swords a human being can wield.”
From comments made during the Q&A, it seems the movie will be focused largely in the Eastern Kingdoms of Azeroth.
They’re not just looking at the cities of Azeroth for inspiration. They’re looking at trees, leaves, rocks. Westenhofer regularly logs into his character to grab reference shots.
The story is of Anduin Lothar versus Durotan, Human and Orc heroes from the original real-time strategy games.
“It’s been hard to find an actor who looks like Durotan,” said Jones. “Every time I meet an actor I just try to squish his face.”
Both of these men are protectors of their people. War is coming, and both of them want to do the right thing for the people they are responsible.
During Q&A, Jones suggested the story offers plenty of opportunities for strong female leading roles as well.